Future Cop
Main Page
Programmer's
Posts
Game
Controls
Guns
Heavy
Weapons
Special Weapons
Hidden
Weapons
Cheat
Codes
Secret
Level
Goodies
Mac OS X
Roger's Home Page
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The Special Weapons
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Mortar Launcher
Lobs a
mortar up-and-over. Great for hitting targets behind walls. With the
power-up it does enough damage to destroy a turret with one hit.
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Shockwave Generator
Generates a
shockwave in a 360 degree circle around the X1-Alpha. The power-up
increases the range and damage done, but you still need to get close to
a target to hit it.
Hint: when Sky Captain is following you,
stop, hit reverse, then when you are underneath him get him with the
shockwave.
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Pop-Up Mine
Very, very
dangerous. Mostly to you. Drop a mine on the ground and you have about
one second to get clear before it goes off. With the power-up it does a
massive amount of damage, but the blast radius is so large you have
to be in the hovercar mode to get out of the way in time. Only real use
is in two-player mode when the other player is chasing you.
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Plasma Flare (available in
Crime War only)
An energy
version of the mortar launcher, basically the same except it does more
damage. After you launch it you can hit fire again to explode it in mid
air.
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Grenade Launcher (Hidden
Weapon)
Fires a
grenade which bounces along the ground. Like the mortar launcher, it
will also bounce over walls to hit a target. It does enough damage to
take out a turret with one hit. The grenade normally explodes on
contact with a target, but you can hit fire again to blow it up
manually.
Hint: if your opponent is coming towards you
fire a grenade at them, then hit fire again to explode it right in
front of them.
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